Uhhh whoops. Nevermind me, i'm on crack :) Knifa: you can fix most of those things in about a day's worth of coding. It's even easier now, thanks to this thread: http://forums.thewavelength.net/index.php?showtopic=11025
On Mon, 27 Dec 2004 20:56:47 +0000, Knifa <[EMAIL PROTECTED]> wrote: > I need the HL2DM code for some CTF type mods I'm going to make. > The current multiplayer source code is just like it says, It's > completley empty.. The score board doesn't even work, neither does > weapon reloading and about a hundred other things. > > >Honestly im not that excited about getting my hands on the HL2dm code. > >The HL2 code is already there and IMO it's plenty to figure out how it > >all works. I just hope they don't start making major changes to the > >code base, because my mod is already on its way and having to > >accomodate changes to the codebase can be a pain. > > > >Ofcourse people looking to mod HL2dm is a different story, but for > >TCs, I think you're better off working from the barebones SDK mod. > > > > > >On Mon, 27 Dec 2004 14:14:24 +0000, Ben Davison > ><[EMAIL PROTECTED]> wrote: > > > > > >>:O > >> > >>I would probably take a wild guess and say we are going to get it in > >>the first quarter of the year :P > >> > >> > >>On Mon, 27 Dec 2004 00:53:47 -0800, Andrew Foss <[EMAIL PROTECTED]> wrote: > >> > >> > >>>When I read that, I just about had a coronary. Then I remembered: Next > >>>year is less than a week away. :D > >>> > >>>And now I realize that "next year" includes 365.25 days. drat. > >>> > >>>On Fri, 24 Dec 2004 02:14:28 +0000, Ben Davison > >>><[EMAIL PROTECTED]> wrote: > >>> > >>> > >>>>From Adrian Finol > >>>> > >>>>Hey Ben, > >>>> > >>>>Sorry but it wont be until next year. There's a couple of stuff we are > >>>>working on that we want to get in the codebase before we release it. > >>>> > >>>>Take care. > >>>> > >>>> > >>>>On Thu, 23 Dec 2004 20:30:59 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote: > >>>> > >>>> > >>>>>I guess the suprise to have the hl2dm sdk released for the holidays isn't > >>>>>going to happen :( > >>>>> > >>>>>r00t 3:16 > >>>>>CQC Gaming > >>>>>www.cqc-gaming.com > >>>>> > >>>>>_______________________________________________ > >>>>>To unsubscribe, edit your list preferences, or view the list archives, > >>>>>please visit: > >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>>> > >>>>> > >>>>> > >>>>> > >>>>-- > >>>>- Ben Davison > >>>>- http://www.shadow-phoenix.com > >>>> > >>>>_______________________________________________ > >>>>To unsubscribe, edit your list preferences, or view the list archives, > >>>>please visit: > >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>>> > >>>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>>please visit: > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >>-- > >>- Ben Davison > >>- http://www.shadow-phoenix.com > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders