Uhhh whoops. Nevermind me, i'm on crack :)

Knifa: you can fix most of those things in about a day's worth of
coding. It's even easier now, thanks to this thread:
http://forums.thewavelength.net/index.php?showtopic=11025


On Mon, 27 Dec 2004 20:56:47 +0000, Knifa <[EMAIL PROTECTED]> wrote:
> I need the HL2DM code for some CTF type mods I'm going to make.
> The current multiplayer source code is just like it says, It's
> completley empty.. The score board doesn't even work, neither does
> weapon reloading and about a hundred other things.
>
> >Honestly im not that excited about getting my hands on the HL2dm code.
> >The HL2 code is already there and IMO it's plenty to figure out how it
> >all works. I just hope they don't start making major changes to the
> >code base, because my mod is already on its way and having to
> >accomodate changes to the codebase can be a pain.
> >
> >Ofcourse people looking to mod HL2dm is a different story, but for
> >TCs, I think you're better off working from the barebones SDK mod.
> >
> >
> >On Mon, 27 Dec 2004 14:14:24 +0000, Ben Davison
> ><[EMAIL PROTECTED]> wrote:
> >
> >
> >>:O
> >>
> >>I would probably take a wild guess and say we are going to get it in
> >>the first quarter of the year :P
> >>
> >>
> >>On Mon, 27 Dec 2004 00:53:47 -0800, Andrew Foss <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >>>When I read that, I just about had a coronary. Then I remembered: Next
> >>>year is less than a week away. :D
> >>>
> >>>And now I realize that "next year" includes 365.25 days. drat.
> >>>
> >>>On Fri, 24 Dec 2004 02:14:28 +0000, Ben Davison
> >>><[EMAIL PROTECTED]> wrote:
> >>>
> >>>
> >>>>From Adrian Finol
> >>>>
> >>>>Hey Ben,
> >>>>
> >>>>Sorry but it wont be until next year. There's a couple of stuff we are
> >>>>working on that we want to get in the codebase before we release it.
> >>>>
> >>>>Take care.
> >>>>
> >>>>
> >>>>On Thu, 23 Dec 2004 20:30:59 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote:
> >>>>
> >>>>
> >>>>>I guess the suprise to have the hl2dm sdk released for the holidays isn't
> >>>>>going to happen :(
> >>>>>
> >>>>>r00t 3:16
> >>>>>CQC Gaming
> >>>>>www.cqc-gaming.com
> >>>>>
> >>>>>_______________________________________________
> >>>>>To unsubscribe, edit your list preferences, or view the list archives, 
> >>>>>please visit:
> >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>--
> >>>>- Ben Davison
> >>>>- http://www.shadow-phoenix.com
> >>>>
> >>>>_______________________________________________
> >>>>To unsubscribe, edit your list preferences, or view the list archives, 
> >>>>please visit:
> >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>>
> >>>_______________________________________________
> >>>To unsubscribe, edit your list preferences, or view the list archives, 
> >>>please visit:
> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>>
> >>--
> >>- Ben Davison
> >>- http://www.shadow-phoenix.com
> >>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives, 
> >>please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >>
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives, 
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to