To set up the debugger in Visual Studio .NET 2003: Open Game_SDK.sln Right click the client project in the Soultion Explorer and choose properties Select debugging For command, enter: C:\PROGRA~1\Steam\SteamApps\username\half-life 2\hl2.exe For command arguments, enter: -dev -sw -game "c:\PROGRA~1\steam\steamapps\SourceMods\ModFolder" -allowdebug %1 %2 %3 %4 %5 %6 %7 %8 %9 Choose apply then OK Press F5 in the code window to debug, you may have to repeat the steps for the HL project. Also note that you need to change the paths to point to where your files are On Mon, 27 Dec 2004 20:50:10 -0500, Gabe Volker <[EMAIL PROTECTED]> wrote: > I think I know what he's saying. After the SDK update I re-created my mod > from the code provided and while I haven't done thorough testing or > debugging, after loading the sdk_vehicles map and getting past the motd > menu, HL2 crashes, seemingly at random times. A little bit unnerving as the > first iteration of the SDK didn't share this problem. I am sure it is an > easy fix, I have just been spending a lot of time on Christmas and haven't > cared to debug it yet. > > Cheers, > -G > > ----- Original Message ----- > From: "Draco" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, December 27, 2004 7:30 PM > Subject: Re: [hlcoders] HL2 Crash immediatly... > > >I thnk that's what he's asking. I can't help you, I never learnt how > > to use the debugger myself, can someone tell him how to do it? > > > > -Draco > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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