That works. I just made a new material (launcher_background) and then  in
chapterbackgrounds.txt I make it look for launcher_background. So since the
map doesn't exist, bam just loads the material.
Awesomeness.

There should be a variable we can set somewhere to not use it though ;p ie:
in liblist.gam or something: nochapters "1"

ty

-----Original Message-----
From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
Sent: December 29, 2004 5:04 PM
To: [email protected]
Subject: RE: [hlcoders] attn valve - chapter backgrounds

Actually, try

"chapters"
 {
        1       "fake_mapname"
        2       "fake_mapname2"
 }

Also make sure sv_unlockedchapters is set to 1 for your mod (i.e your
mod has a cfg/config.cfg so the base hl2 one doesn't get run).

- Alfred

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