I was just getting ready to ask this and you had replied already...
Would the engine handle the below so I do not use something that is already #defined? #define FL_RUNNING (2<<0) #define FL_WALKING (2<<1)
r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Draco" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, January 06, 2005 12:07 AM Subject: Re: [hlcoders] m_fFlags Player Specific
Also, you can reuse values. In my MOD FL_RADARBLIP is the same as FL_IMMUNEWATER, they arenm't used at the same time so it doesn't effect each other.
********************** Draco Coder for Perfect Dark http://perfectdark.game-mod.net
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