I was just getting ready to ask this and you had replied already...

Would the engine handle the below so I do not use something that is already
#defined?
#define FL_RUNNING (2<<0)
#define FL_WALKING (2<<1)



r00t 3:16
CQC Gaming
www.cqc-gaming.com
----- Original Message -----
From: "Draco" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Thursday, January 06, 2005 12:07 AM
Subject: Re: [hlcoders] m_fFlags Player Specific


Also, you can reuse values. In my MOD FL_RADARBLIP is the same as
FL_IMMUNEWATER, they arenm't used at the same time so it doesn't
effect each other.


********************** Draco Coder for Perfect Dark http://perfectdark.game-mod.net

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