That would make sense, i did not dig into this, but i can't wait for the 'official' bot plugin to work with, feels a lot more comfortable then ;)
=============================================== Stefan Hendriks FunDynamic & RealBot http://www.fundynamic.nl http://realbot.bots-united.com http://www.bots-united.com =============================================== -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Alfred Reynolds Verzonden: dinsdag 18 januari 2005 22:06 Aan: [email protected] Onderwerp: RE: [hlcoders] HL2DM SDK in January or February? CS:S will work with 3rd party bots (implementing the bot API was a good test of this). I suspect that current bot plugins don't work because they have to use assorted hacks to work (and the release probably invalidated some of those hacks). - Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Tuesday, January 18, 2005 11:48 AM To: [email protected] Subject: Re: [hlcoders] HL2DM SDK in January or February? > S. Hendriks wrote: > > > > I heard, but did not test this yet, that the current 'bot plugins' > > do not work with the CSS release. (Botman, could you confirm?) Any > > info on this? > > > > I would assume this has to do with CS:S now officially supporting bots > (internally). Bots created through plugins may (will?) confuse the > CS:S code that internally handles fake clients. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

