Just A quick question, I assume because we use bot_add that the sample bots are built off the turtle rock CS:S bots?
So will we see more examples and code in later releases? On Thu, 20 Jan 2005 10:16:57 -0000, Mike Blowers <[EMAIL PROTECTED]> wrote: > Great suggestions..... I'd love for that to be implemented too. > > Mike. > > ----- Original Message ----- > From: "Adam "amckern" Mckern" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, January 20, 2005 9:17 AM > Subject: RE: [hlcoders] SDK update > > > This would be a good idea, for those that also only > > work with the code > > > > > > --- "Tony \"omega\" Sergi" > > <[EMAIL PROTECTED]> wrote: > > > >> Couldn't you guys add an option to "Extract Source > >> Code" which would just > >> put an untouched version of the sdk, read only > >> inside the sourcesdk folder, > >> so we can diff whenever without actually running > >> create a mod and creating > >> new configurations? It would make things easy. And > >> thenm let the refresh sdk > >> content update that one if it exists, but only if. > >> (so non-programmers don't > >> need to have the source out of the GCF) > >> > >> What I ended up doing this time was using GCFScape > >> and just unpacked the > >> source dir to a folder off of c: so I could diff. > >> > >> Would be cool to have an option right there in the > >> sdk for it. > >> > >> > >> -----Original Message----- > >> From: Alfred Reynolds > >> [mailto:[EMAIL PROTECTED] > >> Sent: January 19, 2005 9:46 PM > >> To: [email protected] > >> Subject: RE: [hlcoders] SDK update > >> > >> Refresh SDK content just updates the various tools > >> and example content > >> in the SDK. You need to "Create A Mod" to extract > >> the new code. > >> > >> - Alfred > >> > >> ----Original Message---- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On > >> Behalf Of Jeffrey > >> "botman" Broome Sent: Wednesday, January 19, 2005 > >> 6:28 PM To: > >> [email protected] Subject: Re: > >> [hlcoders] SDK update > >> > >> > Ben Davison wrote: > >> > > I've run a diff on the old code and the new > >> code, and for some > >> > > reason it's coming up with no changes to the > >> code. > >> > > >> > Did it say "Copying Files. Please wait..." for > >> about 2 or 3 minutes > >> > right after you clicked on "Play Games->Source > >> SDK"? > >> > > >> > I also did a "Refresh SDK Content", just for fun. > >> > > >> > I got differences all over the place (first 2 > >> files in > >> > cl_dll\game_control, NavProgress.cpp and > >> NavProgress.h are new). > >> > > >> > There's LOTS of changes in sdk\nav_*.* > >> > > >> > Are you doing a Single Player MOD or Multiplayer > >> MOD? > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view > >> the list archives, > >> please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> -- > >> No virus found in this incoming message. > >> Checked by AVG Anti-Virus. > >> Version: 7.0.300 / Virus Database: 265.7.0 - Release > >> Date: 17/01/2005 > >> > >> > >> -- > >> No virus found in this outgoing message. > >> Checked by AVG Anti-Virus. > >> Version: 7.0.300 / Virus Database: 265.7.0 - Release > >> Date: 17/01/2005 > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view > >> the list archives, please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > ===== > > http://ammahls.com > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > Yahoo! Mail - now with 250MB free storage. Learn more. > > http://info.mail.yahoo.com/mail_250 > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

