You should pick up a book on basic 3D math, like '3D Math Primer' or the
like.


----- Original Message -----


Ok I have figured out how to get the camera to roll slightly and slide the
camera out slightly depending on which way they are leaning.
When I peek I now roll the camera slightly and move the camera right /
left
slightly.
....

I hope I described that right..

r00t 3:16
CQC Gaming
www.cqc-gaming.com


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