You should pick up a book on basic 3D math, like '3D Math Primer' or the
like.
----- Original Message -----
Ok I have figured out how to get the camera to roll slightly and slide the
camera out slightly depending on which way they are leaning.
When I peek I now roll the camera slightly and move the camera right /
left
slightly.
....
I hope I described that right..
r00t 3:16
CQC Gaming
www.cqc-gaming.com
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders