Exclude from build is set to No for studio_shared.cpp
r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Yahn Bernier" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, February 02, 2005 1:47 AM Subject: RE: [hlcoders] Linker error on fresh mod ?
Is game_shared/studio_shared.cpp included in your project (and not marked "exclude from build" )
Yahn
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 01, 2005 10:38 PM To: [email protected] Subject: [hlcoders] Linker error on fresh mod ?
studiomdl error LNK2019: unresolved external symbol "public: int __thiscall studiohdr_t::GetAutoplayList(unsigned short * *)const " ([EMAIL PROTECTED]@@[EMAIL PROTECTED]) referenced in function "void __cdecl CalcAutoplaySequences(struct studiohdr_t const *,class CIKContext *,class Vector * const,class Quaternion * const,float const * const,int,float)" (?CalcAutoplaySequences@@YAXPBUstudiohdr_t@@PAVCIKContext@@QAVVector@@QA VQuaternion@@[EMAIL PROTECTED])
Nothing changed just compliled ?
r00t 3:16 CQC Gaming www.cqc-gaming.com
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

