int count = pStudioHdr->GetAutoplayList( &pList ); Around line 3090 in bone_setup.cpp That line is causing the linker error. I comment out line 3090 to 3105 and everything compiles.
r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "r00t 3:16" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, February 02, 2005 2:44 AM Subject: Re: [hlcoders] Linker error on fresh mod ?
Ok after doing a diff between the older sdk and the newer sdk they have added some things ...
int studiohdr_t::GetAutoplayList( unsigned short **pOut ) const { return modelinfo->GetAutoplayList( this, pOut ); }
That is not in the older sdk Which is part of the link error...
studiomdl error LNK2019: unresolved external symbol "public: int __thiscall studiohdr_t::GetAutoplayList(unsigned short * *)const " ([EMAIL PROTECTED]@@[EMAIL PROTECTED]) referenced in function "void __cdecl CalcAutoplaySequences(struct studiohdr_t const *,class CIKContext *,class Vector * const,class Quaternion * const,float const * const,int,float)" (?CalcAutoplaySequences@@YAXPBUstudiohdr_t@@PAVCIKContext@@QAVVector@@QAVQuaternion@@[EMAIL PROTECTED])
Maybe my SDK didn't fully update and im missing some includes ? Kind of weird to have this happen on a fresh MOD install...
r00t 3:16 CQC Gaming www.cqc-gaming.com
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