A few people have recently asked me how I got it working, so I think I will be posting the solution on a thread that I started on Wavelength. [http://forums.thewavelength.net/index.php?showtopic=11315] Check there within a few days. It should be up by Friday night.
On Wed, 2 Feb 2005 19:20:39 -0600, <SB> Childe Roland <[EMAIL PROTECTED]> wrote: > Got it working, if anyone needs advice, email me. > > > On Wed, 2 Feb 2005 18:49:39 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote: > > I think you want GetVehicleEyeOffest or something similar. > > > > Then adjust the players offset bases on that? > > Not looking at the code right now but in a few I will look at it... > > > > r00t 3:16 > > CQC Gaming > > www.cqc-gaming.com > > ----- Original Message ----- > > From: "<SB> Childe Roland" <[EMAIL PROTECTED]> > > To: <hlcoders@list.valvesoftware.com> > > Sent: Wednesday, February 02, 2005 6:25 PM > > Subject: Re: [hlcoders] ThirdPerson View in Vehicle > > > > >I found the following section of code: > > > ===================================================== > > > void CPropJeep::GetCannonAim( Vector *resultDir ) > > > { > > > Vector muzzleOrigin; > > > QAngle muzzleAngles; > > > GetAttachment( LookupAttachment("gun_ref"), muzzleOrigin, muzzleAngles ); > > > AngleVectors( muzzleAngles, resultDir ); > > > } > > > ===================================================== > > > Does anyone know how the "gun_ref" attachment works? > > > Is it looking at the player's gun's direction? If so, why, there > > > isn't supposed to even be a gun while in the vehicle?? I do have one > > > showing up, so if anyone knows how to get rid of it, I would > > > appreciate it. > > > > > > -- > > > ============================= > > > <SB> Childe Roland > > > "I will show you fear in a handful of jellybeans." > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > -- > ============================= > <SB> Childe Roland > "I will show you fear in a handful of jellybeans." > -- ============================= <SB> Childe Roland "I will show you fear in a handful of jellybeans." _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders