HUH? After playing many modded CS, TFC, and NS servers I have yet to see a single player blame the mod. If anything they blame the server.
At any rate you can not really block it from happening as long as there is a client server relationship and health is broadcast to the server. A server plugin can modify the attributes and send it back. The flip side is if you keep health on the client side only, you open yourself to hacks like GOD mode. It would also limit information to third party stat programs like pshychostats that many players enjoy. But then again in the end it all just opinion. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Guy Sent: Wednesday, February 09, 2005 4:40 AM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] "Safe way" of setting weapon damages? Because the player's will blame the mod not the server. If it was documented by the mod makers as a feature that would be different. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders