On Tue, 15 Feb 2005 19:41:24 +0100, Beppo <[EMAIL PROTECTED]> wrote: > The only thing I don't get about you Lance is the fact that you seem to be > very aggressive in the way you stand your words. > Just one thing... why? I believe that if a game is good at its core but flawed or lacking in some way in my eyes and the eyes of others that we should not turn away from that mod, but that we should try to fix it. Perhaps you find this proactive stance immature and unreasonable, but to each his own.
> Maybe you should not change/ruin/enhance any mod out there... make your > own... there you can enhance and change as much stuff as you like... > why do you choose the very easy way in changing the work of others that > worked their asses off to get their baby to look like they wanted to have it > look?? I love how you put ruin before enhance - you have a strange view. As for making my own, that's actually how I was introduced to the sdk. I've been a part of two unsuccessful mod teams (although it was quite a while ago, and for the record I was doing my part), and seen countless others suffer the same fate. So from that perspective I find it far more logical to work with mods which are already successful and have inertia than to attempt to create one from nothing, especially if you already enjoy that mod but find it lacking in areas. Of course if I had a team, an idea, and the will, I would create one, but why should I when I enjoy existing mods, especially when I can improve upon their already good foundation? A second reason for me choosing to do this is because I enjoy this kind of code: my strange skill set suits me pretty perfectly for this job. Many people want the ability to mod mods, and I'm helping give it to them. Regarding their baby looking like they want it to, my plugin wouldn't change their creation, just the instance of it running on my box. They still have their baby, and it looks exactly as they made it look, just not on my server. If the plugin is popular and is on every server, then they can choose to impliment it and change their baby for their community, or not to and to suffocate their baby. > I just don't get why you are acting like this. > If someone asks you nicely to leave their stuff alone... why do you not > simply show some respect to them as much as they show you and do not change > it...? > I guess it is just for 'the fun' ... your fun... not theirs off course. Writing the plugin is for my fun, but the plugin being used is for the fun of others. Just writing the plugin affects _nobody_ but me, but releasing it can only bring about enjoyment as people who like it will stay and play with it but those who don't like it _CAN LEAVE THE SERVER_. You apparently fail to grasp this concept. > That's what I simply do not like to see happen with any mod out there... one > or more folks that always go the aggressive style and have 'fun' in > destroying the fun of others... Dude, this is server side. People play on servers to have fun, and won't if they don't. <explative omitted>! Please, please tell me you understand this. Nobody suffers from me releasing a shitty plugin, because nobody will be f#cking affected by it. Now if the mod team releases a shitty patch, then everyone is affected by it. What then? (again) Go down with the ship? Turn away from the [my] answer out of spite? You baffle me. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

