You would waste your time trying to make it "plugin immune". If I _really_ want to and invest a lot of time into the issue, I can crack your stats system if it any public server can access it. Once someone does that your whole stats system is broken. You can't trust some public server anyway.
About listing server plugins: I can patch the server so it says it's "pure" anyway...
Same for my "I" as Lance described :)
Ruari O'Sullivan schrieb:
So why should I make it easy for you?
-randomnine-
Pavol Marko wrote:
About your stats-issue: You can't trust my server. The minute I have your binaries on my server, I can change their behaviour without any server plugin. I could just disassemble and patch them. I could actually not run a server at all and only pretend that I am one to your stats system. The only way to do what you described would be a list of trusted IPs/steamids/whatever in my opinion.
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