i would be looking to see if you have implemnted your
calls in the weapon function correct in the mp game
rules, or what ever it is you use.


--- Knifa <[EMAIL PROTECTED]> wrote:

> Hi all.
>
> I'm working on a mod called SourceForts where you
> build forts and fight
> each other in teams.
> Everytime a player tries to do something, the game
> crashes (client, not
> server)
> If you're hosting it, everything works fine.
>
> The only things I've done are
>     Added a weapon to freeze physics objects
> (weapon_freezer, shared
> between the client and server)
>     Added a logical entity to control game state,
> which has been added
> to the globals (server-side, is there a client one?)
>     Edited the client spawn code for items, so that
> they get diffrent
> weapon depending on the state (server-side)
>     Changed the team names
>     Changed the game description
>
> Does anyone get any problems like this?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
>
http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


=====
http://ammahls.com




__________________________________
Do you Yahoo!?
All your favorites on one personal page – Try My Yahoo!
http://my.yahoo.com

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to