Shaders are well beyond my level of knowledge unfortunatly :( But it's amazing what you can do when you acctually look at the available public functions
SetRenderColorA( SetRenderMode( and a little help from garry on the materials has put me on my merry way to getting it up and running. I think my original goal was just to alter the Alpha channel and rendermode, but after inadvertently convincing myself it was the player material, I think changing that during gameplay could be a bonus, but I am happy enough now to atleast get a basic transparency on the player. Why are these things so simple after have gone about doing something the bass ackwards lol thanks for the help guys. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

