Quoting "r00t 3:16" <[EMAIL PROTECTED]>: > Forgot to mention, the server side will have options to disable weapons if > the server admin wants this. > eg: restrict_primary m4 > or something similar. > > After looking through the sdk it seems this is all done client side, for > hl2MP sdk for selecting a weapon...
Maybe you should give us a list of features you�re planning to have in your mod so we can start work on them straight away. Now that mocking & sarcasm is out of the way� In my experience there are three key things to YOU can do to implement new features or solve problems you�re having: Think, Research and Hard work. Think about the problem or feature. You should think about everything it might impact. How you might implement it. Thinking can and should be done every where, while driving, on the toilet, in the shower, my favorite � while shaving. Research. Examine the SDK for similar features, search through the files. You should continue to think while in this phase. Spend a lot of time here, the more familiar you become with the SDK the easier it will be to implement new features. Hard work. There no getting around this one. Game development is hard work. If your first idea to solve a problem or implement a feature doesn't work after spending an adequate amount of time working on it return to thinking about it and research it more. And then - AFTER you've done your due diligence, ask for help, you'll get more respect and will be more likely to get help. Justin -- www.neotokyohq.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

