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grenade_ar2.cpp checks for the existance of this :
g_CV_SmokeTrail

before it decides to emit a smoke trail.... trouble is I no longer have a clue 
about the directory structure (HL1 was so much simpler)

So in what directory and file would I do this:

g_CV_SmokeTrail        "0"

to turn it off ?

I've tried skill.cfg, and skill1.cfg, and anything else "obvious" i can think 
of.

Cheers,

Mike.
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