Well it just seems that the MP SDK is ok, but alot of things are broke like
common things.
Spectator / team menu / physics etc...
Yes some of that could be fixed sure, but other sdk's already have those
fully implemented so you wouldn't need to worry about that. (Not sure if
valve was planning on fixing this or not it doesn't work in the HL2MP SDK
either to the best of my knowledge)

Then you have the HL2MP SDK which is a good example to use to make a mod.
But has ALOT of bloat stuff that isn't needed.

I am not sure if it would be that complicated for them to do this or not.
Would be nice to have that as an option though.



r00t 3:16
CQC Gaming
www.cqc-gaming.com
----- Original Message -----
From: "Draco" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, April 20, 2005 3:12 AM
Subject: Re: [hlcoders] Valve is it possible?


yeah, with no bloat, just the player and physics working :D be good
for when you want to make someting simple, but already know what your
doing


-- Draco

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to