I had to increment the animation frame using StudioFrameAdvance() after changing the poseparameter on one of my models. Try that and see if it works.
- Spk
From: "Maurino Berry" <[EMAIL PROTECTED]> Reply-To: [email protected] To: [email protected] Subject: [hlcoders] SetPoseParameter() Date: Sun, 24 Apr 2005 13:07:13 -0400
I've made a subclass of CBaseCombatCharacter and I'm attempting to modify aiming angles of a stock hl2 model (this is not an art problem) using the SetPoseParameter() method. I can set them just fine, and GetPoseParameter returns the correct values, however the model itself is not being rendered with the changed pose. Is there some type of update to the client I need to do that I'm not aware of? (I'm already Invalidating the bone cache)
Thanks in advance.
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