Works! Thank you very much :>

From: "Spk Spk" <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: RE: [hlcoders] SetPoseParameter()
Date: Sun, 24 Apr 2005 18:00:17 +0000

I had to increment the animation frame using StudioFrameAdvance() after
changing the poseparameter on one of my models. Try that and see if it
works.

- Spk

From: "Maurino Berry" <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: [hlcoders] SetPoseParameter()
Date: Sun, 24 Apr 2005 13:07:13 -0400

I've made a subclass of CBaseCombatCharacter and I'm attempting to modify
aiming angles of a stock hl2 model (this is not an art problem) using the
SetPoseParameter() method. I can set them just fine, and GetPoseParameter
returns the correct values, however the model itself is not being rendered
with the changed pose. Is there some type of update to the client I need
to
do that I'm not aware of? (I'm already Invalidating the bone cache)

Thanks in advance.

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