Crap I thought I tried that lol maybe not I will give it a whirl.
r00t 3:16 CQC Gaming www.cqc-gaming.com
----- Original Message ----- From: "Imperio59" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, April 22, 2005 9:39 AM Subject: [hlcoders] RE: View vectors in a hud?
You can just use the local player's EyeAngles and figure out if pitch > 90, yaw < 180, etc etc...
And get some sleep man , you sound tired ;)
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