Yup that did the trick, was already working on that when u sent the email.
But thanks for the tip.


r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Maurino Berry" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, May 09, 2005 2:28 AM Subject: RE: [hlcoders] 3 round burst


heh.. why dont you just use a think function for the weapon to call the fire method x amount of times even y amount of time in an interval, increasing m_iShotsFired (or something) until its larger than x, then stop the think

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