First, you are mistaken; I am interested in coding for HL2 and trying to get
some time to work on a very different type of mod for HL2.

Second, not every topic I post is "OMG VALVE IS RAPING SERVERS"; in fact
most questions I have posted in this list regarding coding have been left
unanswered.

Third, I usually try to make my posts constructive, but spending the time to
make a constructive post and then there is no response to it makes me feel
as if I wasted my time.

At least when I post my opinion I will get a response, whether it be
negative or positive its better than not getting a response at all.

And forth, I ran a HL1 server for nearly 3 years, I moved to HL2 hoping I
could do the same with my HL2 server, and found out I was pretty much
screwed since I could not make a mod that would do anything other than be
able to kick and ban players and a few other gimmicks.

It was as if my balls were cut off, I was completely powerless to make any
interesting server side mods that would in turn bring traffic to my server.

So what do I do? I close the server down, not because I really wanted too,
but paying $150 a month for a box that gets little usage is not the best way
to spend money.

I do not hold any ill will against valve, they are one of the better small
companies making games, however they are shooting themselves in the foot by
making it harder for coders to make smaller server side mods.

I think the whole "pure/non-pure" thing for servers is a great idea; they
should probably take the time to put something like that in, and then expand
the plug-in interface, hell even the bot coders are even complaining they
can't make bots that are intelligent because of the super limited interface.


What's wrong with this picture?

- voogru.


-----Original Message-----
From: Ben Davison [mailto:[EMAIL PROTECTED]
Sent: Friday, June 17, 2005 10:43 PM
To: [email protected]
Subject: Re: [hlcoders] Source SDK - Creating Map Entities - missing
function?

--
[ Picked text/plain from multipart/alternative ]
And let's not forget.

HL1 Had 6 years of refinements, when it started out it was not exactly
amazing either.

I'm sure people like Alfred and the valve members really care about the
"lets get mad at valve" because they are probably use to it ;) But I would
much rather this list was pushed back to what it was meant to be, a support
list for hl coders.

Spencer, it's clear you don't run a source server or are intrested in coding
for hl2, please don't make every topic into "OMG! Valve are raping servers!"
or "OMG! HL1 Was sooooo much better" we are not intrested. If you wan't to
bitch and rant make it constructive and not just opinion posts.

On 6/18/05, Kuja <[EMAIL PROTECTED]> wrote:
>
> Not to burst your bubble, guys, but I think someone should remind you
> that this is a Valve run and supported development list, not a
> "harrangue valve" list. Whether I agree or not with your standpoint,
> surely you can find a better forum - there's been a lot of 'let's get
> mad at valve' and 'lets dogpile on the same opinion' on this list, and
> not as much dev help. The only thing you are doing is turning down the
> signal to noise ratio, which is going to get us that much more distant
> from valve.
>
> </rant>
> - Jeff 'Kuja' Katz
> Digital Paintball
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
- Ben Davison
- http://www.shadow-phoenix.com
--

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