Hi, this is probably a bit of an obvious question to those in the know, but I'm not too sure at the moment.
I'm trying to make pre-rendered cutscenes for my mod, and have found a library (AviKit) which can decode frames for me. However I am not sure how to render these frames as a texture inside the game. Could anyone possibly point me in the right direction as to how I would go about rendering pixels onto the texture at runtime? Thanks, Lachlan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

