Hi, this is probably a bit of an obvious question to those in the
know, but I'm not too sure at the moment.

I'm trying to make pre-rendered cutscenes for my mod, and have found a
library (AviKit) which can decode frames for me.  However I am not
sure how to render these frames as a texture inside the game.  Could
anyone possibly point me in the right direction as to how I would go
about rendering pixels onto the texture at runtime?

Thanks,
Lachlan

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