A workaround if you get this problem should be to put "-insecure" on the command line and set "sv_lan 1" when running your server. We are looking into this problem right now to determine the appropriate fix for it.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Thomson Sent: Wednesday, August 10, 2005 6:17 AM To: [email protected] Subject: RE: [hlcoders] Steam update has broken debugging > One of the error message can occur if you need to run the game > through Steam, whether you're debugging it or compiling maps. > The error here always appears when trying to run a Source game > through a debugger. Can you actually debug (e.g. in Visual Studio) > your game now? > > -----Original Message----- > From: Kester [mailto:[EMAIL PROTECTED] > Sent: 10 August 2005 13:33 > To: [email protected] > Subject: RE: [hlcoders] Steam update has broken debugging > > I had the same error, but it happened whilst trying to compile one of > my maps. I fixed it by reinstalling steam (no need to delete > anything, just run the installer, and install in the exact same > place). Now it works normally again. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alex > Thomson > Sent: 10 August 2005 10:42 > To: [email protected] > Subject: RE: [hlcoders] Steam update has broken debugging > > > Yes, we're experiencing the same problems here with a multiplayer mod. > Attempting to run the mod through Visual Studio's debugger produces > the errors below. > > - Deleting steamclient.dll, tier0_s.dll, vstdlib_s.dll from the > Half-Life 2 Deathmatch/Bin directory gives the "steamclient.dll not > found, server communication disabled" error. > > - Running Steam again then restores these 3 files back and gives the > original "The procedure entry point ..." error. > > - Deleting steam.dll does force an update. Unfortunately it doesn't > help with the debugging (even after running the game through Steam > again). > > I'm guessing that there have been some changes to the DLLMain > function within these DLLs which has caused them to stop running when > running from a debugger. Is that any help? > > > > -----Original Message----- > From: Alfred Reynolds [mailto:[EMAIL PROTECTED] > Sent: 10 August 2005 06:05 > To: [email protected] > Subject: RE: [hlcoders] Steam update has broken debugging > > Oh, make sure you have tried launch HL2 through Steam at least once > since the update (just to make sure all the on disk binaries are up > to date). > > - Alfred > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds Sent: Tuesday, August 09, 2005 9:58 PM To: > [email protected] Subject: RE: [hlcoders] Steam update > has broken debugging > > > You can copy the 3 files I mentioned to > > \Steam\SteamApps\USERNAME\Half-Life 2\bin\, mark them as read only > > and then you should be able to debug. > > > > ----Original Message---- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Teddy > > Sent: Tuesday, August 09, 2005 9:45 PM To: > > [email protected] Subject: Re: [hlcoders] Steam > > update has broken debugging > > > > > I tried both of those, still no dice. I quit steam, deleted the > > > files in Half-Life 2\bin and \Steam\Steam.dll, restarted steam, > > > let it update, ran hl2, then tried to debug, same error. > > > > > > -Teddy > > > > > > On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > Delete the ones in \Steam\SteamApps\USERNAME\Half-Life 2\bin\. > > > > If that fails quit Steam, delete "Steam.dll" from your base > > > > Steam directory and run Steam again (this will force it to > > > > reload the base Steam binaries). > > > > > > > > And it only happens on map load because that is the only time it > > > > tries to enable this binary (it is connected to VAC2). > > > > > > > > - Alfred > > > > > > > > ----Original Message---- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of > > > > Teddy Sent: Tuesday, August 09, 2005 9:17 PM To: > > > > [email protected] Subject: Re: [hlcoders] Steam > > > > update has broken debugging > > > > > > > > > Thanks for replying so quickly Alfred :-) > > > > > > > > > > I checked my SourceMods\dystopia\bin directory, the only files > > > > > in there is the server, client and shader dlls. > > > > > > > > > > I did a search for steamclient.dll/tier0_s.dll/vstdlib_s.dll, > > > > > the only place they show up is in my > > > > > \Steam\SteamApps\USERNAME\Half-Life 2\bin\ directory and in > > > > > the \Steam directory. > > > > > > > > > > Any ideas? > > > > > > > > > > -Teddy > > > > > > > > > > On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > > > Looks like you may have copied > > > > > > steamclient.dll/tier0_s.dll/vstdlib_s.dll > > > > > > to your games bin/ directory. Delete them, they shouldn't > > > > > > be there. > > > > > > > > > > > > - Alfred > > > > > > > > > > > > ----Original Message---- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of > > > > > > Teddy Sent: Tuesday, August 09, 2005 8:52 PM To: > > > > > > [email protected] > > > > > > Subject: [hlcoders] Steam update has broken debugging > > > > > > > > > > > > > Since the last steam update, i can't debug my mod. > > > > > > > > > > > > > > Running it with the following command line: > > > > > > > \Steam\SteamApps\USERNAME\Half-Life 2\hl2.exe -dev > > > > > > > -allowdebug -novid -game > > > > > > > "\steam\SteamApps\SourceMods\dystopia" > > > > > > > > > > > > > > Causes the following errors: > > > > > > > > > > > > > > "The procedure entry point ?? > > > > > > > 1CScopedCriticalSection@@[EMAIL PROTECTED] could not be located in > > > > > > > the dynamic link library tier0_s.dll." > > > > > > > > > > > > > > then i get this Enginer Error: > > > > > > > "steamclient.dll not found, server communication > > > > > > > disabled." > > > > > > > > > > > > > > > > > > > > > Anyone else having this problem, and more importantly, > > > > > > > anyone found a fix for it? > > > > > > > > > > > > > > Cheers, > > > > > > > Teddy > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or view the > > > > > > > list archives, please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the > > > > > > list archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > > > > archives, please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > ______________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > > ________________________________________________________________________ > __________________________________________________________________ > Information contained in this e-mail is intended for the use of the > addressee only, and is confidential and may be the subject of Legal > Professional Privilege. Any dissemination, distribution, copying or > use of this communication without prior permission of the addressee > is strictly prohibited.The views of the author may not necessarily > constitute the views of Kuju Entertainment Ltd. Nothing in this email > shall bind Kuju Entertainment Ltd in any contract or obligation. > > The contents of an attachment to this e-mail may contain software > viruses which could damage your own computer system. While Kuju > Entertainment has taken every reasonable precaution to minimise this > risk, we cannot accept liability for any damage which you sustain as > a result of software viruses. You should carry out your own virus > checks before opening the attachment. > > ________________________________________________________________________ > __________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ________________________________________________________________________ > _________________________________________________________________ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > ______________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > > ________________________________________________________________________ __________________________________________________________________ > Information contained in this e-mail is intended for the use of the > addressee only, and is confidential and may be the subject of Legal > Professional Privilege. Any dissemination, distribution, copying or > use of this communication without prior permission of the addressee > is strictly prohibited.The views of the author may not necessarily > constitute the views of Kuju Entertainment Ltd. Nothing in this email > shall bind Kuju Entertainment Ltd in any contract or obligation. > > The contents of an attachment to this e-mail may contain software > viruses which could damage your own computer system. While Kuju > Entertainment has taken every reasonable precaution to minimise this > risk, we cannot accept liability for any damage which you sustain as > a result of software viruses. You should carry out your own virus > checks before opening the attachment. > > ________________________________________________________________________ __________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ________________________________________________________________________ _________________________________________________________________ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

