Trying to follow the SDK wiki on compiling the HL2MP from the SDK and getting the linker error shown below. The client side compiles fine, but the server side has this problem. Is this something as simple as adding a lib path?
Linking... Creating library .\Debug_hl2mp/server.lib and object .\Debug_hl2mp/server.exp hl2mp_client.obj : error LNK2019: unresolved external symbol "void __cdecl Bot_RunAll(void)" (?Bot_RunAll@@YAXXZ) referenced in function "void __cdecl GameStartFrame(void)" (?GameStartFrame@@YAXXZ) hl2mp_gamerules.obj : error LNK2019: unresolved external symbol "class CBasePlayer * __cdecl BotPutInServer(bool,int)" (?BotPutInServer@@YAPAVCBasePlayer@@[EMAIL PROTECTED]) referenced in function "void __cdecl Bot_f(void)" (?Bot_f@@YAXXZ) Debug_hl2mp/server.dll : fatal error LNK1120: 2 unresolved externals _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

