Trying to follow the SDK wiki on compiling the HL2MP from the SDK and
getting the linker error shown below. The client side compiles fine,
but the server side has this problem. Is this something as simple as
adding a lib path?


Linking...
   Creating library .\Debug_hl2mp/server.lib and object .\Debug_hl2mp/server.exp
hl2mp_client.obj : error LNK2019: unresolved external symbol "void
__cdecl Bot_RunAll(void)" (?Bot_RunAll@@YAXXZ) referenced in function
"void __cdecl GameStartFrame(void)" (?GameStartFrame@@YAXXZ)
hl2mp_gamerules.obj : error LNK2019: unresolved external symbol "class
CBasePlayer * __cdecl BotPutInServer(bool,int)"
(?BotPutInServer@@YAPAVCBasePlayer@@[EMAIL PROTECTED]) referenced in function
"void __cdecl Bot_f(void)" (?Bot_f@@YAXXZ)
Debug_hl2mp/server.dll : fatal error LNK1120: 2 unresolved externals

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