You need to use the "r" and "c" modifiers on the position of the panels to make them layout properly in all aspect ratios. If you set a position to be "r20" it will be 20 pixels in from the right side of the screen (that 20 will be scaled if the panel is proportional), "c20" means 20 pixels to the right from the center of the SCREEN (not the panels parent!), "c-20" mean 20 pixels to the left of the center of the screen.
- Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of hp Sent: Wednesday, August 17, 2005 5:50 AM To: [email protected] Subject: [hlcoders] vgui and 16:9/10 problem Hello I have problem with non 4:3 screen size. I have made team menu (followed tutorial on http://www.sourcewiki.org/wiki/index.php/Creating_a_Team-Menu ) Added it as data to be send when opening motd panel on start of the game so it opens when motd is closed. But when it is opening in screen size other than 4:3 it is detecting wrong screen size: http://img360.imageshack.us/my.php?image=guiproblem6fk.jpg But if i use 4:3 screen size it is working fine and covering whole screen. Also if i change screen size in game it is starting to work in 16:10 and 16:9, but when you turn off and turn on game again its broken again. Anyone had such problems? is it vgui error or i messed up something? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

