Just loading up Half Life 2 to refresh the GCF I see
the error

Initializing renderer...
Warning: using WorldTwoTextureBlend on a
non-displacement surface (material:
nature/blendgrassgravel001a). Support for this will go
away soon.

On the Ravenholm Background map - i have not played
any of the other maps yet, but will valve be
supporting, or fixing there own Half Life 2 Maps to
complie with the update that will make the support go
away?

I do not want to see Half Life 2 go puff! when the
support is take away - its such a fine bit of work.

Thanks

Adam

--------
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 Lead Programer NightFall

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