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Yeah I wonder why support for that is going away for that.

BTW it all still works.

On 9/24/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> Just loading up Half Life 2 to refresh the GCF I see
> the error
>
> Initializing renderer...
> Warning: using WorldTwoTextureBlend on a
> non-displacement surface (material:
> nature/blendgrassgravel001a). Support for this will go
> away soon.
>
> On the Ravenholm Background map - i have not played
> any of the other maps yet, but will valve be
> supporting, or fixing there own Half Life 2 Maps to
> complie with the update that will make the support go
> away?
>
> I do not want to see Half Life 2 go puff! when the
> support is take away - its such a fine bit of work.
>
> Thanks
>
> Adam
>
> --------
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--
- Ben Davison
- http://www.shadow-phoenix.com
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