Any plans for:
    HL1 mod support
    Handling mods that are already installed
    Linux servers

Jeff

On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> >
> > P.S. I like steam, would rock if mods could distribute that way.
>
>   Not to derail the thread, but I've got a side project that might interest
> you. I've written a similar program specifically geared toward mods, I've
> got some screenshots of it in action and the download link at
> http://www.vapour-online.com/
>  It lets players automatically update the mods they have installed, browse
> for new mods to install, find servers, chat with players, find related
> sites, and some other stuff. It currently supports HL2 mods and Doom3 mods,
> although it's pretty simple to add support for new games and I'm planning on
> expanding it to include several more. Each mod team is capable of uploading
> their own updates whenever they want, so you don't have to wait on anyone to
> set it up for you after you've got an account. If you've got a mod you'd
> like hosted on it, drop me an email and I can hook you up.
>  You'll need the .net framework installed to be able to run it. This program
> isn't about stealing steam's thunder, it's about filling a niche that valve
> has so far not seemed too interested in.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to