Any plans for: HL1 mod support Handling mods that are already installed Linux servers
Jeff On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > > > > P.S. I like steam, would rock if mods could distribute that way. > > Not to derail the thread, but I've got a side project that might interest > you. I've written a similar program specifically geared toward mods, I've > got some screenshots of it in action and the download link at > http://www.vapour-online.com/ > It lets players automatically update the mods they have installed, browse > for new mods to install, find servers, chat with players, find related > sites, and some other stuff. It currently supports HL2 mods and Doom3 mods, > although it's pretty simple to add support for new games and I'm planning on > expanding it to include several more. Each mod team is capable of uploading > their own updates whenever they want, so you don't have to wait on anyone to > set it up for you after you've got an account. If you've got a mod you'd > like hosted on it, drop me an email and I can hook you up. > You'll need the .net framework installed to be able to run it. This program > isn't about stealing steam's thunder, it's about filling a niche that valve > has so far not seemed too interested in. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders