If you support HL1 I'd be glad to get Wizard Wars hosted on it,
upgrading has always been a pita :(

Jeff

On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> It will detect mods that are already installed and they'll show up in the
> list, you'll be able to find servers and launch them but you just won't be
> able to update them through the app if they're not hosted on vapour.
>  A linux version for servers shouldn't be too hard to crank up. I've got it
> partially implemented but no one had asked for it yet so it's been on the
> backburner.
>  Support for new games (e.g. hl1 mods) isn't too hard to add, it's just a
> matter of filling in the blanks (directory structure of the new game,
> commands to launch mods, server protocol, etc). If there's interest, I can
> add hl1 support too.
>  Patrick
>  On 9/28/05, Jeff Fearn <[EMAIL PROTECTED]> wrote:
> >
> > Any plans for:
> > HL1 mod support
> > Handling mods that are already installed
> > Linux servers
> >
> > Jeff
> >
> > On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > >
> > > > P.S. I like steam, would rock if mods could distribute that way.
> > >
> > > Not to derail the thread, but I've got a side project that might
> > interest
> > > you. I've written a similar program specifically geared toward mods,
> > I've
> > > got some screenshots of it in action and the download link at
> > > http://www.vapour-online.com/
> > > It lets players automatically update the mods they have installed,
> > browse
> > > for new mods to install, find servers, chat with players, find related
> > > sites, and some other stuff. It currently supports HL2 mods and Doom3
> > mods,
> > > although it's pretty simple to add support for new games and I'm
> > planning on
> > > expanding it to include several more. Each mod team is capable of
> > uploading
> > > their own updates whenever they want, so you don't have to wait on
> > anyone to
> > > set it up for you after you've got an account. If you've got a mod you'd
> > > like hosted on it, drop me an email and I can hook you up.
> > > You'll need the .net framework installed to be able to run it. This
> > program
> > > isn't about stealing steam's thunder, it's about filling a niche that
> > valve
> > > has so far not seemed too interested in.
> > > --
> > >
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>
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