If you support HL1 I'd be glad to get Wizard Wars hosted on it, upgrading has always been a pita :(
Jeff On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > It will detect mods that are already installed and they'll show up in the > list, you'll be able to find servers and launch them but you just won't be > able to update them through the app if they're not hosted on vapour. > A linux version for servers shouldn't be too hard to crank up. I've got it > partially implemented but no one had asked for it yet so it's been on the > backburner. > Support for new games (e.g. hl1 mods) isn't too hard to add, it's just a > matter of filling in the blanks (directory structure of the new game, > commands to launch mods, server protocol, etc). If there's interest, I can > add hl1 support too. > Patrick > On 9/28/05, Jeff Fearn <[EMAIL PROTECTED]> wrote: > > > > Any plans for: > > HL1 mod support > > Handling mods that are already installed > > Linux servers > > > > Jeff > > > > On 9/29/05, Patrick Flanagan <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > > > > > > P.S. I like steam, would rock if mods could distribute that way. > > > > > > Not to derail the thread, but I've got a side project that might > > interest > > > you. I've written a similar program specifically geared toward mods, > > I've > > > got some screenshots of it in action and the download link at > > > http://www.vapour-online.com/ > > > It lets players automatically update the mods they have installed, > > browse > > > for new mods to install, find servers, chat with players, find related > > > sites, and some other stuff. It currently supports HL2 mods and Doom3 > > mods, > > > although it's pretty simple to add support for new games and I'm > > planning on > > > expanding it to include several more. Each mod team is capable of > > uploading > > > their own updates whenever they want, so you don't have to wait on > > anyone to > > > set it up for you after you've got an account. If you've got a mod you'd > > > like hosted on it, drop me an email and I can hook you up. > > > You'll need the .net framework installed to be able to run it. This > > program > > > isn't about stealing steam's thunder, it's about filling a niche that > > valve > > > has so far not seemed too interested in. > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

