--
[ Picked text/plain from multipart/alternative ]
Maybe some kind of separate tab for single player mods?

On 9/29/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> Erik, Alf, Steam Client Planing Team;
>
> I understand that the page your talking about is a
> wonderful idea, but going with what the page is now,
> its only for online mods.
>
> Alot of wonderful projects for single player
> (Nightfall, Black Mesa Source, MINERVA, uplink, etc)
> and then some not as well known single player mods are
> geting made, how are these games going to work with
> your thirdparty page?
>
> This is something i have been thinking about for a
> while, even though alot of the new ideas, and consepts
> i have added (and the nightfall team has added) is
> going to make nightfall the poke 646 of hl2, we wont
> get any credit in the third party page, even if we
> have 2000 players at any one time.
>
> Please talk this over on the list with us, so we can
> get an idea on your long term promo support for single
> player mods.
>
> Adam McKern
>
> --- Erik Johnson <[EMAIL PROTECTED]> wrote:
>
> > Another (and maybe better) way for people to get us
> > this information
> > would be to add it to the page for your MOD on the
> > developer site.
> >
> > Here's a listing of the current MODs, so if you want
> > to go this route,
> > just shoot me a URL to your MOD's site.
> >
> >
> http://developer.valvesoftware.com/wiki/Category:HL2_Third_Party_Mods
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
> > Behalf Of Erik Johnson
> > Sent: Thursday, September 29, 2005 12:16 PM
> > To: [email protected]
> > Subject: RE: [hlcoders] Upcoming Steam update and
> > MODs
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > It at least falls under the umbrella of some of the
> > next set of things
> > we're working on for Steam.
> >
> > Along those lines, we're pretty actively thinking
> > about/working on a
> > distribution system that will work for free content.
> > It's not far enough
> > along to give out too many details, but it's
> > something that should be
> > pretty useful for MOD developers.
> >
> >
> >
> > ________________________________
> >
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
> > Behalf Of Benjamin
> > Davison
> > Sent: Thursday, September 29, 2005 12:03 PM
> > To: [email protected]
> > Subject: Re: [hlcoders] Upcoming Steam update and
> > MODs
> >
> >
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Nice, is this steam 3?
> >
> > Is there going to be anything else in steam 3 for us
> > MOD developers?
> >
> > On 9/29/05, Erik Johnson <[EMAIL PROTECTED]>
> > wrote:
> > >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > We're getting ready to release a fairly
> > significant overhaul of the
> > look
> > > and feel of Steam, ahead of the release of Rag
> > Doll Kung Fu.
> > >
> > > Part of this release is going to give individual
> > games more space for
> > > people to see screenshots and information about
> > individual games,
> > > including MODs.
> > >
> > > Currently if you go to the Third Party Games area
> > of the Steam store
> > > you'll see a listing of the most popular MODs
> > currently being played,
> > > along with a text description and a couple of
> > screenshots. You can
> > also
> > > get to this web page directly by going here:
> > >
> > >
> >
> http://storefront.steampowered.com/3rdparty.php?s=0,2,4,6&i=0,220,340,24
> > > 0,300,320&a=0,10,20,30,40.
> > >
> > > What would be really helpful would be for any MOD
> > that is currently
> > > listed on this page to put together some of this
> > material and send it
> > on
> > > to me. What we need is:
> > >
> > > 1. A short 50 words or less description of the
> > game.
> > > 2. 5 screenshots in .jpg format to include. The
> > width of the
> > screenshots
> > > can be no greater that 1024px, but the aspect
> > ratio is up to you.
> > >
> > > Once you have these together, .zip up all of the
> > materials and e-mail
> > > them to me and we'll make sure this gets into the
> > update coming up.
> > > --
> > >
> > > _______________________________________________
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> > view the list archives,
> > > please visit:
> > >
> >
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> > >
> > >
> >
> >
> > --
> > - Ben Davison
> > - http://www.shadow-phoenix.com
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view
> > the list archives,
> > please visit:
> >
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> >
> >
> >
> > --
> >
> > _______________________________________________
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> > please visit:
> >
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> >
> >
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> >
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> >
> >
>
>
> --------
> My Website http://ammahls.com
> Lead Programer NightFall
>
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--
- Ben Davison
- http://www.shadow-phoenix.com
--

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