-- [ Picked text/plain from multipart/alternative ] Maybe some kind of separate tab for single player mods?
On 9/29/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: > > Erik, Alf, Steam Client Planing Team; > > I understand that the page your talking about is a > wonderful idea, but going with what the page is now, > its only for online mods. > > Alot of wonderful projects for single player > (Nightfall, Black Mesa Source, MINERVA, uplink, etc) > and then some not as well known single player mods are > geting made, how are these games going to work with > your thirdparty page? > > This is something i have been thinking about for a > while, even though alot of the new ideas, and consepts > i have added (and the nightfall team has added) is > going to make nightfall the poke 646 of hl2, we wont > get any credit in the third party page, even if we > have 2000 players at any one time. > > Please talk this over on the list with us, so we can > get an idea on your long term promo support for single > player mods. > > Adam McKern > > --- Erik Johnson <[EMAIL PROTECTED]> wrote: > > > Another (and maybe better) way for people to get us > > this information > > would be to add it to the page for your MOD on the > > developer site. > > > > Here's a listing of the current MODs, so if you want > > to go this route, > > just shoot me a URL to your MOD's site. > > > > > http://developer.valvesoftware.com/wiki/Category:HL2_Third_Party_Mods > > > > > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On > > Behalf Of Erik Johnson > > Sent: Thursday, September 29, 2005 12:16 PM > > To: [email protected] > > Subject: RE: [hlcoders] Upcoming Steam update and > > MODs > > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > It at least falls under the umbrella of some of the > > next set of things > > we're working on for Steam. > > > > Along those lines, we're pretty actively thinking > > about/working on a > > distribution system that will work for free content. > > It's not far enough > > along to give out too many details, but it's > > something that should be > > pretty useful for MOD developers. > > > > > > > > ________________________________ > > > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On > > Behalf Of Benjamin > > Davison > > Sent: Thursday, September 29, 2005 12:03 PM > > To: [email protected] > > Subject: Re: [hlcoders] Upcoming Steam update and > > MODs > > > > > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Nice, is this steam 3? > > > > Is there going to be anything else in steam 3 for us > > MOD developers? > > > > On 9/29/05, Erik Johnson <[EMAIL PROTECTED]> > > wrote: > > > > > > This is a multi-part message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > We're getting ready to release a fairly > > significant overhaul of the > > look > > > and feel of Steam, ahead of the release of Rag > > Doll Kung Fu. > > > > > > Part of this release is going to give individual > > games more space for > > > people to see screenshots and information about > > individual games, > > > including MODs. > > > > > > Currently if you go to the Third Party Games area > > of the Steam store > > > you'll see a listing of the most popular MODs > > currently being played, > > > along with a text description and a couple of > > screenshots. You can > > also > > > get to this web page directly by going here: > > > > > > > > > http://storefront.steampowered.com/3rdparty.php?s=0,2,4,6&i=0,220,340,24 > > > 0,300,320&a=0,10,20,30,40. > > > > > > What would be really helpful would be for any MOD > > that is currently > > > listed on this page to put together some of this > > material and send it > > on > > > to me. What we need is: > > > > > > 1. A short 50 words or less description of the > > game. > > > 2. 5 screenshots in .jpg format to include. The > > width of the > > screenshots > > > can be no greater that 1024px, but the aspect > > ratio is up to you. > > > > > > Once you have these together, .zip up all of the > > materials and e-mail > > > them to me and we'll make sure this gets into the > > update coming up. > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or > > view the list archives, > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > > - Ben Davison > > - http://www.shadow-phoenix.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -------- > My Website http://ammahls.com > Lead Programer NightFall > > This email has been sent from Adam McKern, and is not one of the many spam > bots that use my email address. > If you receive an email that has not got this signature line, please > delate the email, and not respond in any way to it. > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

