I did a search for the #ifdef anf commented out the #ifdef and #endif

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Tony "omega" Sergi
> Sent: Sun 09 October 2005 19:08
> To: [email protected]
> Subject: RE: [hlcoders] SDK With bots question
>
> Did you edit the bot files themselves too?
>
>
> -----Original Message-----
> From: Paul Kirby [mailto:[EMAIL PROTECTED]
> Sent: October 9, 2005 1:47 PM
> To: [email protected]
> Subject: RE: [hlcoders] SDK With bots question
>
> You can remove all pairs due to it fails to compile and link.
> Like too many arguments so I left in the #ifdef an #endif
>
> Not it compiles fine but now fails on linking the following:
>
> [] hl error LNK2019: unresolved external symbol "void __cdecl
> Bot_RunAll(void)" (?Bot_RunAll@@YAXXZ) referenced in function
> "void __cdecl
> GameStartFrame(void)" (?GameStartFrame@@YAXXZ)
> [] hl error LNK2019: unresolved external symbol "class
> CBasePlayer * __cdecl
> BotPutInServer(bool,int)" (?BotPutInServer@@YAPAVCBasePlayer@@[EMAIL 
> PROTECTED])
> referenced in function "void __cdecl Bot_f(void)" (?Bot_f@@YAXXZ)
> [] hl fatal error LNK1120: 2 unresolved externals
>
> And if I add the #ifdef and #enddif back in the bots don't work :(
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > Tony "omega" Sergi
> > Sent: Sun 09 October 2005 17:23
> > To: [email protected]
> > Subject: RE: [hlcoders] SDK With bots question
> >
> > Remove all the #ifdef DEBUG and #endif pairs.
> >
> > By default the "bots" included with the sdk only function in
> > debug builds.
> >
> > -----Original Message-----
> > From: Paul Kirby [mailto:[EMAIL PROTECTED]
> > Sent: October 9, 2005 12:18 PM
> > To: [email protected]
> > Subject: [hlcoders] SDK With bots question
> >
> > Hello All
> >
> > I have just noticed that if you create a Mod (Modify Half-Life 2
> > Multiplayer) there don't seem to be a bot_add command.
> > Though you do seem to have the following line:
> > ConCommand cc_Bot( "bot", Bot_f, "Add a bot.", FCVAR_CHEAT );
> >
> > But when you use "bot" within the game, you are then told
> > "Unknown command:
> > bot"
> >
> > Has anyone else had this problem.
> >
> > Yet when you create a Mod from scratch you then get them :P
> >
> > Any help is welcome.
> >
> > Thanks in advance
> >
> > Paul
> >
> >
> >
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> >
> >
> >
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>
>
>
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>
>
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