I did a search for the #ifdef anf commented out the #ifdef and #endif > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Tony "omega" Sergi > Sent: Sun 09 October 2005 19:08 > To: [email protected] > Subject: RE: [hlcoders] SDK With bots question > > Did you edit the bot files themselves too? > > > -----Original Message----- > From: Paul Kirby [mailto:[EMAIL PROTECTED] > Sent: October 9, 2005 1:47 PM > To: [email protected] > Subject: RE: [hlcoders] SDK With bots question > > You can remove all pairs due to it fails to compile and link. > Like too many arguments so I left in the #ifdef an #endif > > Not it compiles fine but now fails on linking the following: > > [] hl error LNK2019: unresolved external symbol "void __cdecl > Bot_RunAll(void)" (?Bot_RunAll@@YAXXZ) referenced in function > "void __cdecl > GameStartFrame(void)" (?GameStartFrame@@YAXXZ) > [] hl error LNK2019: unresolved external symbol "class > CBasePlayer * __cdecl > BotPutInServer(bool,int)" (?BotPutInServer@@YAPAVCBasePlayer@@[EMAIL > PROTECTED]) > referenced in function "void __cdecl Bot_f(void)" (?Bot_f@@YAXXZ) > [] hl fatal error LNK1120: 2 unresolved externals > > And if I add the #ifdef and #enddif back in the bots don't work :( > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > > Tony "omega" Sergi > > Sent: Sun 09 October 2005 17:23 > > To: [email protected] > > Subject: RE: [hlcoders] SDK With bots question > > > > Remove all the #ifdef DEBUG and #endif pairs. > > > > By default the "bots" included with the sdk only function in > > debug builds. > > > > -----Original Message----- > > From: Paul Kirby [mailto:[EMAIL PROTECTED] > > Sent: October 9, 2005 12:18 PM > > To: [email protected] > > Subject: [hlcoders] SDK With bots question > > > > Hello All > > > > I have just noticed that if you create a Mod (Modify Half-Life 2 > > Multiplayer) there don't seem to be a bot_add command. > > Though you do seem to have the following line: > > ConCommand cc_Bot( "bot", Bot_f, "Add a bot.", FCVAR_CHEAT ); > > > > But when you use "bot" within the game, you are then told > > "Unknown command: > > bot" > > > > Has anyone else had this problem. > > > > Yet when you create a Mod from scratch you then get them :P > > > > Any help is welcome. > > > > Thanks in advance > > > > Paul > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > __________ NOD32 1.1246 (20051007) Information __________ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > __________ NOD32 1.1246 (20051007) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders >
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