-- [ Picked text/plain from multipart/alternative ] Yeah, well, pretty much any time after it's spawned. A lot of my stuff in GMod/Lua gets called when a player spawned. So when you spawned a bot my toolmodes/Lua wouldn't be able to tell the difference between the bot and a real person. This was most obvious for things like the GetClientConVarValue(?) stuff, since the bot would spam the console with "gm_blahblah unknown client convar" etc. In your own mod you can override the way the bots are put in the server - so you can fix it yourself. I don't know whether this is possible using a server plugin though.
On 10/17/05, LDuke <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > What do you mean by "running?" Join a team? > > L. Duke > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

