I think it’s in the little status bar down the
bottom of hammer, and it’s the origin vector in the
code. Right?

---

Yes

---

Also, the numbers would relate to when the designer
placed the node.

Its like spawn points, the first spawn will always
spawn the first player, and spawn points there after,
will spawn the next set of players for that round - in
the tree that they are placed.

The .MAP (or .VMF) is hiarcy controlled, and the
highest placed entity, is always used first.

Adam


--- Draco <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> I think its in the little status bar down the bottom
> of hammer, and its the
> origin vector in the code. right?
>
>
> --
> Draco
> --
>
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