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[ Picked text/plain from multipart/alternative ]
it seems that you ahve a custom think being set on the screenoverlay
entity...have you modified env_screenoverlay...if so you need to
DEFINE_THINKFUNC() it in the datadesc

On 11/28/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> I dont know if it's something i did, but when i was
> testing nightfall, one of the overlays brought up a
> nice little debug box, that is shown here -
>
> http://img363.imageshack.us/img363/8485/newdebuger5lb.jpg
>
> This box came up when the level was useing the
> env_screenoverlay entity, but i have not done much
> edits to this file, and the edits i have done, never
> broke the code - this is the console message after i
> chose to ignore 1 more time(s)
>
> "materials/_rt_FullFrameFB1.vtf": can't be found on
> disk
> FUNCTION NOT IN TABLE!:
> env_screenoverlay:BaseThinkFunc (2238d2a8)
> baseentity.cpp (2658) : Assertion Failed: 0
>
> So is this valve, or something that i have installed
> without knowing?
>
> Adam
>
> --------
>
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>
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