You can always use a motion blur effect - look at Garry Newmans blur code @ the vdc - and then hook it in with a eninge->clientcmd/eninge->servercommand - though you might find some help for what your after here - http://www.swallowbush.com/forum/viewtopic.php?t=349 - look for the area affect post
--- Michael Kramer <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Ok, I have gotten almost everything to work properly > for my weapon. It uses > the strider > beam FX warpy code to do its effect. Anyway, the > laser updates fine and > everything but > the pinch/distort reality is all messed up. You can > only view it if you are > looking straight > forward. Not up. It works if you look downward a > little bit but that is it. > Are any of you > familiar with the way the strider achieves its > effect? I really need to > learn how to tell > what direction I want the strider effect to go. > > Thanx for any and all help > > -Michael Kramer > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- My Website http://www.ammahls.com Lead Programer NightFall http://www.nightfallmod.net/ Developer of CST and ZHLT 3.0 http://www.zhlt.tk This email has been sent from Adam McKern, and is not one of the many spam bots that use my email address. If you receive an email that has not got this signature line, please delete the email, and not respond in any way to it. __________________________________ Start your day with Yahoo! - Make it your home page! http://www.yahoo.com/r/hs _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

