Irregardless of when Im doing the test (and I have moved it to clientactive)
the game engine is logging incorrect steamids with a new correction and
needs to be fixed


At 09:36 AM 12/5/2005, you wrote:
--
[ Picked text/plain from multipart/alternative ]
When are you doing the test...
http://www.amxmodx.org/funcwiki.php?go=func&id=10
That's the basic idea...except for the STEAM_ID_PENDING part...you shouldn't
check before this point anyways


On 12/5/05, Ray <[EMAIL PROTECTED]> wrote:
>
> Valve,
> We really need this bug fixed where when someone connects to a server it
> shows the last person's steamid as the new players steamid instead of
> STEAM_ID_PENDING.
>
> My plugin does an automatic ban of any [myg0t]'s and one joined our server
> last nite..
> and it banned the wrote steamid because it didnt have steam_id_pending,
> instead it had a valid steam id of the person who just left the server..a
> long time regular on our server.
>
>
>
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