Irregardless of when Im doing the test (and I have moved it to clientactive) the game engine is logging incorrect steamids with a new correction and needs to be fixed
At 09:36 AM 12/5/2005, you wrote:
-- [ Picked text/plain from multipart/alternative ] When are you doing the test... http://www.amxmodx.org/funcwiki.php?go=func&id=10 That's the basic idea...except for the STEAM_ID_PENDING part...you shouldn't check before this point anyways On 12/5/05, Ray <[EMAIL PROTECTED]> wrote: > > Valve, > We really need this bug fixed where when someone connects to a server it > shows the last person's steamid as the new players steamid instead of > STEAM_ID_PENDING. > > My plugin does an automatic ban of any [myg0t]'s and one joined our server > last nite.. > and it banned the wrote steamid because it didnt have steam_id_pending, > instead it had a valid steam id of the person who just left the server..a > long time regular on our server. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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