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so did my fix work?

On 12/5/05, Ray <[EMAIL PROTECTED]> wrote:
>
> Thank you kindy!
>
>
> At 02:56 PM 12/5/2005, you wrote:
> >We are working on a fix (one was released on Saturday for Linux based
> >servers).
> >
> >- Alfred
> >
> >Ray wrote:
> > > Irregardless of when Im doing the test (and I have moved it to
> > > clientactive)
> > > the game engine is logging incorrect steamids with a new correction
> > > and
> > > needs to be fixed
> > >
> > >
> > > At 09:36 AM 12/5/2005, you wrote:
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >> When are you doing the test...
> > >> http://www.amxmodx.org/funcwiki.php?go=func&id=10
> > >> That's the basic idea...except for the STEAM_ID_PENDING part...you
> > >> shouldn't check before this point anyways
> > >>
> > >>
> > >> On 12/5/05, Ray <[EMAIL PROTECTED]> wrote:
> > >>>
> > >>> Valve,
> > >>> We really need this bug fixed where when someone connects to a
> > >>> server it shows the last person's steamid as the new players
> > >>> steamid instead of STEAM_ID_PENDING.
> > >>>
> > >>> My plugin does an automatic ban of any [myg0t]'s and one joined our
> > >>> server last nite.. and it banned the wrote steamid because it didnt
> > >>> have steam_id_pending, instead it had a valid steam id of the
> > >>> person who just left the server..a long time regular on our server.
> > >>>
> > >>>
> > >>>
> > >>> _______________________________________________
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> > >>> archives, please visit:
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> > >>>
> > >>>
> > >> --
> > >>
> > >> _______________________________________________
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> > >> archives, please visit:
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> > >
> > >
> > >
> > > _______________________________________________
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> > > archives, please visit:
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> >
> >_______________________________________________
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>
>
>
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> please visit:
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>
>
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