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Thanks David(Now just get the VS2005 code update out :P)

On 12/29/05, David Speyrer <[EMAIL PROTECTED]> wrote:
>
> This fix is now available on Steam. Both beta and non-beta SDKs should
> function. Sorry for the inconvenience everyone.
>
> -- David
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David
> Speyrer
> Sent: Tuesday, December 27, 2005 8:34 PM
> To: [email protected]
> Subject: RE: [hlcoders] Re: "Extra App ID set to 211, but no SteamAppId"
>
> We have a fix for the non-beta SDK that we're going to publish on Steam
> as soon as possible.
>
> In the meanwhile Teddy, if you email your vmf to [EMAIL PROTECTED]
> I can look at the vrad crash and fix it in the beta SDK.
>
> Thanks,
> David
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Teddy
> Sent: Tuesday, December 27, 2005 5:54 PM
> To: [email protected]
> Subject: Re: [hlcoders] Re: "Extra App ID set to 211, but no SteamAppId"
>
> I had checked all the lightmap scales, wasn't any probelms there. The
> non-beta vrad works fine. Just FYI, here's the error i get with the
> beta vrad:
>
> BuildVisLeafs:       0...1...2...3...Error trying to allocate 32296
> bytes.
>
>
> On 12/28/05, Spektre <[EMAIL PROTECTED]> wrote:
> > VRAD is likely crashing because of a malformed light patch resolution;
> > like, texture select all the faces in the map, and reassign the
> lightmap
> > scale to something like 16 or 32.
> >  This seems to fix it in all cases I've encountered.
> > Talia
> >
> > Teddy wrote:
> >
> > >I was using the beta SDK, but vrad crashes when I compile. So i have
> > >to use the old hammer editor, which dosen't load many things properly
> > >because of the previously mentioned bug.
> > >
> > >This bug also effects faceposer and model viewer, i guess you could
> > >say the SDK is broken and merry christmas <3 from valve.
> > >
> > >On 12/25/05, Benjamin Davison <[EMAIL PROTECTED]> wrote:
> > >
> > >
> > >>--
> > >>[ Picked text/plain from multipart/alternative ]
> > >>Use the beta SDK.
> > >>
> > >>The problem is not present.
> > >>
> > >>On 12/25/05, Matthew <[EMAIL PROTECTED]> wrote:
> > >>
> > >>
> > >>>Just wonderful
> > >>>----- Original Message -----
> > >>>From: "Scott Loyd" <[EMAIL PROTECTED]>
> > >>>To: <[email protected]>
> > >>>Sent: Saturday, December 24, 2005 4:49 PM
> > >>>Subject: RE: [hlcoders] Re: "Extra App ID set to 211, but no
> SteamAppId"
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>>Not around Christmas... :)
> > >>>>
> > >>>>-----Original Message-----
> > >>>>From: [EMAIL PROTECTED]
> > >>>>[mailto:[EMAIL PROTECTED] On Behalf Of
> Matthew
> > >>>>Sent: Saturday, December 24, 2005 2:43 PM
> > >>>>To: [email protected]
> > >>>>Subject: Re: [hlcoders] Re: "Extra App ID set to 211, but no
> SteamAppId"
> > >>>>
> > >>>>Will I ever be able to make maps for hl2 again????
> > >>>>
> > >>>>
> > >>>>
> > >>>>
> > >>>>>No.. This freaking issue was happened a little time before. There
> was
> > >>>>>
> > >>>>>
> > >>>an
> > >>>
> > >>>
> > >>>>>update released for that.. but now it appears again..
> > >>>>>
> > >>>>>
> > >>>>>- Jurgen Knops
> > >>>>>
> > >>>>>-----Oorspronkelijk bericht-----
> > >>>>>Van: [EMAIL PROTECTED]
> > >>>>>[mailto:[EMAIL PROTECTED] Namens pat fujin
> > >>>>>Verzonden: zaterdag 24 december 2005 17:51
> > >>>>>Aan: [email protected]
> > >>>>>Onderwerp: [hlcoders] Re: "Extra App ID set to 211, but no
> SteamAppId"
> > >>>>>
> > >>>>>On 12/24/05, Stephen Micheals <[EMAIL PROTECTED]> wrote:
> > >>>>>
> > >>>>>
> > >>>>>>Nothing works now, this is so fucking stupid.
> > >>>>>>
> > >>>>>>
> > >>>>>But Valve will learn from the mistake so it won't happen a second
> time.
> > >>>>>
> > >>>>>Oh wait...
> > >>>>>
> > >>>>>_________________________________________________________________
> > >>>>>Express yourself instantly with MSN Messenger! Download today
> it's
> > >>>>>
> > >>>>>
> > >>>FREE!
> > >>>
> > >>>
> > >>>>>http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
> > >>>>>
> > >>>>>
> > >>>>>_______________________________________________
> > >>>>>To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>>>please visit:
> > >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>_______________________________________________
> > >>>>>To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>>>please visit:
> > >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>
> > >>>>_______________________________________________
> > >>>>To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>>please visit:
> > >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>>>_______________________________________________
> > >>>>To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>>please visit:
> > >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>>>
> > >>>>
> > >>>
> > >>>_______________________________________________
> > >>>To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>please visit:
> > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>
> > >>>
> > >>>
> > >>>
> > >>--
> > >>- Benjamin Davison
> > >>--
> > >>
> > >>_______________________________________________
> > >>To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >>
> > >>
> > >
> > >_______________________________________________
> > >To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > >http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> > >
> >
> >
> > _______________________________________________
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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>
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>


--
- Benjamin Davison
--

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