-- [ Picked text/plain from multipart/alternative ] You can find this in hl2_gamerules.cpp. You will find a bunch of SetDefaultRelationship calls.
D_HT: Hate D_FR: Fear D_LI: Like D_NU: Neutral On 1/8/06, Giedrius T. <[EMAIL PROTECTED]> wrote: > > Hello, > > I can't locate where is the code for identifying which entity is an > enemy and which is friendly. As I remember from HL1 sdk there were > some relationship definitions. What I actually want to do is to make > player an ally with combine and enemy with rebels. Can you tell me > where should I look for it? > > Thanks. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders