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You can find this in hl2_gamerules.cpp. You will find a bunch of
SetDefaultRelationship calls.

D_HT: Hate
D_FR: Fear
D_LI: Like
D_NU: Neutral

On 1/8/06, Giedrius T. <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
> I can't locate where is the code for identifying which entity is an
> enemy and which is friendly. As I remember from HL1 sdk there were
> some relationship definitions. What I actually want to do is to make
> player an ally with combine and enemy with rebels. Can you tell me
> where should I look for it?
>
> Thanks.
>
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