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[ Picked text/plain from multipart/alternative ]
Yea, he's running vrad. But at one point, he turned it off, and just ran
vbsp, and vvis. After doing that it still happened, so he turned of vvis so
only vbsp was running and it was still occuring.

Here are some pictures.

http://i1.tinypic.com/mkvu5k.jpg
http://i1.tinypic.com/mkvuhj.jpg
http://i1.tinypic.com/mkvuqo.jpg
http://i1.tinypic.com/mkvw37.jpg

On 1/25/06, Aaron Schiff <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Is he running vrad?
>
> On 1/25/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > There are 4 spotlights in it, and a light_environment.
> >
> > On 1/25/06, Aaron Schiff <[EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Here's what I presume:
> > > He probably doesn't have any lights in the map...without a normal
> start
> > > up,
> > > it doesn't get to do mat_fullbright 1
> > >
> > >
> > > On 1/25/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote:
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > A mapper friend of mine has run into a problem after the latest
> update
> > > > where
> > > > his map looks fine in hammer, but for some reason when loaded
> in-game
> > it
> > > > renders completely black. To be more specific, when compiling and
> > > running
> > > > from hammer it loads up all black. Apparently it works fine if he
> > starts
> > > > the
> > > > game up first then loads the map. The map compiles with no errors at
> > > all,
> > > > appears fine at first, but then everything goes black after taking a
> > few
> > > > steps. Anyone have this problem before?
> > > >
> > > > Thanks
> > > > J
> > > > --
> > > >
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
> > > >
> > >
> > >
> > > --
> > > ts2do
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > --
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>
>
> --
> ts2do
> --
>
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