-- [ Picked text/plain from multipart/alternative ] it's generally not a good thing to set the frame...you'll experience jerks
On 2/1/06, l3fty <[EMAIL PROTECTED]> wrote: > > Does anyone know how to set a currently playing animation (on the player > model) to a specific frame? Within CHL2MP_player::SetAnimation I am trying > to set a specific frame number when the desired activity is requested, > using > the SetCycle function of c_baseanimating, but it dosent seem to change the > frame. The animation being played is a delta animation being played atop > whatever the player is currently doing ( in the same way the normal hl2 > attacks function ). > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

