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Bugger.
http://www.sourcewiki.org/wiki/index.php/Resetting_the_Map

On 2/3/06, Skillet <[EMAIL PROTECTED]> wrote:
>
> > Do you mind if I use that map filter code in BGII? We were looking for a
> way
> > to reset round anyway, and I thought we'd have to reset every entity
> > individually :/
>
> http://www.sourcewiki.org/wiki/index.php/Creating_a_Roundtimer
>
> =\
>
> On 2/2/06, Ben Everett <[EMAIL PROTECTED]> wrote:
> >
> > This is why I'm against copy/paste coding.... it's quite obvious from
> > the
> > code. Use filter.AddKeep(...).
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Gus
> > Sent: Thursday, February 02, 2006 5:54 PM
> > To: [email protected]
> > Subject: Re: RE: [hlcoders] Round Timer/Map Reset
> >
> > Hello, Chris Janes,
> >
> > My mistake, let me explain it more clear...........this code works fine,
> > it
> > does the job, but the scoring is made with logic and math entities. The
> > two
> > entities that shouldn't be restarted are two math_counter called
> > "game_score_combine" and "game_score_rebel". ....so how in the world do
> > I
> > keep "game_score_combine" and "game_score_rebel" from being deleted by
> > our
> > round-timer code?
> >
> > ======= At 2006-02-02, 12:42:09 you wrote: =======
> >
> > >Where are you storing the scores?
> > >
> > >-----Original Message-----
> > >From: [EMAIL PROTECTED]
> > >[mailto:[EMAIL PROTECTED] On Behalf Of Gus
> > >Sent: 02 February 2006 19:28
> > >To: hlcoders
> > >Subject: [hlcoders] Round Timer/Map Reset
> > >
> > >Hey y'all,
> > >
> > >am having trouble with my round timer/map reset..........was working
> > before
> > >but now is has a glitch or something. Was wondering anyone out there
> > can
> > >help me get this going.........the problem is that the team scores are
> > >erased at each map reset, I need the scores to stay for every
> > >round.....anyway here's the code am using......
> > >
> > >< snip code >
> > >
> > >
> > >--------------------------
> > >Best regards.
> > >
> > >Gus
> > >[EMAIL PROTECTED]
> > >2006-02-02
> > >
> > >
> > >_______________________________________________
> > >To unsubscribe, edit your list preferences, or view the list archives,
> > >please visit:
> > >http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> > >_______________________________________________
> > >To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> >
> > = = = = = = = = = = = = = = = = = = = =
> >
> >
> > Best regards.
> > Gus
> > [EMAIL PROTECTED]
> > 2006-02-02
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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