There is a hacky way and that is having a massive view
bob - that will make aiming your gun while moving a
pain - but becuase the project work i have done so far
has no relevence to real life, i have not looked to
far into gun movement

--- Dylan Wreggelsworth <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> As far as debating the realism of such an aiming
> system goes, in the real
> world your weapon is independent of your head and
> moved by your arms. You do
> not run around with the weapon glued to your chin as
> other games would have
> you believe, at most you move with the gun held in a
> low ready position.
> When it comes to firing, yes with the weapon down or
> to the side you will
> not be able to hit anything well, just like real
> world... Further more
> especially when it comes to pistols the recoil phase
> causes serious gun
> movement independent of the body.
>
> The group I am a part of are made up of ex-military,
> weapon specialists,
> military buffs etc. and we spend a lot of time
> trying to portray weapons and
> their tactical employment in a manner befitting the
> real world counterparts.
> So we have put a lot of thought to this and it is a
> much better option than
> having your firearm moving from superglued to your
> armpit to superglued to
> your chin.
>
> We will figure out how to do this, my question was
> intended to find out if
> anyone had devised a method or had run into any
> pitfalls incorporating this
> aim style into their mod, not its game design
> ramifcations.
>
> Thanks all who replied. :)
> On 1/31/06, Jason Houston <[EMAIL PROTECTED]>
> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > of course, you play any light gun game and you can
> see how shooting at the
> > hip might work, but to get any kind of accuracy,
> especially with moving
> > targets, you need to shoot properly. Note that
> when you 'shoot from the
> > hip'
> > you still move your body and arms with the gun,
> you generally don't fire
> > it
> > at all kinds of crazy angles(except looking down,
> cant move your body with
> > that :) ).
> >
> >
> > --
> > Draco
> > --
> >
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> >
> >
> --
>
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