I have a shortcut to 'pskill hl2.exe' on my desktop, with the shortcut 
SHIFT+ALT+END assigned.

If css gets into a loop, I hit those keys and the process is ended instantly - 
this type of thing is great for apps which take over the cpu, and occasionally 
get themselves confused :)

I don't know if this can harm your installation - I've done it a hundred times 
and its never broken anything.

Get pskill with pstools from www.sysinternals.com

Gee
www.georgecairns.co.uk/geemaps


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skillet
Sent: 04 February 2006 01:24
To: [email protected]
Subject: Re: Re: [hlcoders] Valve, Engine bug?

--
[ Picked text/plain from multipart/alternative ] Yep, same here.  Anyone 
annoyed by the extremely slow shutdowns should try running in a window and 
using the Windows close button instead of HL2 quit, it works immediately.

On 2/3/06, Benjamin Davison <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ] Ok, if I run it from
> the debugger and follow the instructions it pegs the CPU at about
> 97-99 but the menu is not sluggish.
>
> When not running it from the debugger it's the same CPU usage, but
> it's a tiny bit more sluggish.
>
> On 2/3/06, Sylvain Rochette <[EMAIL PROTECTED]> wrote:
> >
> > All mods have this problem, including mine, my CPU is INTEL with ATI
> card
> >
> > But since the last update now STEAM get always 10-50 CPU when
> > playing or not.
> > I think STEAM is a SPYWARE now!
> >
> > Regards,
> >
> > Sylvain Rochette
> > Insects Infestation Leader
> > Web:   http://ii.hl2files.com
> > Forum: http://ii.hl2files.com/forum/index.php
> >
> > ----- Original Message -----
> > From: <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Friday, February 03, 2006 12:37 PM
> > Subject: Re: Re: [hlcoders] Valve, Engine bug?
> >
> >
> > I have noticed this "bug" also. But if you start the game and then
> > exit, then it will exit normally. Since the server hasn't been
> > started yet. I have not tested to connect to a different server
> > other than the one on localhost.
> >
> > But if you start a server on your computer I get 100% usage of the
> > cpu
> and
> > it takes 3-7 minutes before I can see my desktop again.
> >
> > The funny part is that a friend of mine has no problem at all. We
> > both have the same build of the mod. That means that this bug is
> > random?
> >
> > Altho i am running an AMD system with Nvidia based gfx-card while he
> > is running Intel with ATi card.
> >
> > Its an HL2MP mod, for the record. Almost unchanged code, compiled
> > for release.
> >
> > Any clues?
> >
> > Best regards,
> > // MindBlaster, TA Team.
> > >
> > > From: CommandoSR <[EMAIL PROTECTED]>
> > > Date: 2006/02/03 fr AM 10:41:02 CET
> > > To: [email protected]
> > > Ämne: Re: [hlcoders] Valve, Engine bug?
> > >
> > > For me this also happens with DODS and CSS but not HL2 SP. Play a
> game,
> > > disconnect.. What do you get? 100% CPU usage.
> > >
> > > CommandoSR
> > > Project Director of C4 Commando: http://cnccommando.com
> > > C4 Commando's ModDb profile: http://mods.moddb.com/3262
> > >
> > > Jeremy Swigart kirjoitti:
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > CServerGameDLL::GameFrame no longer gets called when you've
> > disconnected
> > > > back out to the menu, so afaik the game dll isn't being updated.
> > > > It appears something in the engine is eating the cpu.
> > > >
> > > > On 2/2/06, Fabian Schreyer <[EMAIL PROTECTED]> wrote:
> > > >> I also know this problem. I think if you quit a map this way
> > > >> (or if the map loading process crashes because of an error in
> > > >> the map),
> the
> > > >> server keeps on working.
> > > >>
> > > >> On 2/1/06, l3fty <[EMAIL PROTECTED]> wrote:
> > > >>> I've noticed this in my mod too. Glad you've seen it in HL2DM,
> > thought
> > > >> it
> > > >>> might have been something in my project ;)
> > > >>>
> > > >>>
> > > >>> _______________________________________________
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>>
> > > >>>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>
> > > >>
> > > > --
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > > >
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> - Benjamin Davison
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

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