Hello, Andrew Orner, Did you try that round reset entity code posted awhile back? We're still using it online, seems to work well.........sprinting and all works...thing is that it only works online, not offline......
======= At 2006-02-17, 20:03:06 you wrote: ======= >Hi, I know that the topic of Rounds has been brought up before on this >mailing list, but I could not find anything on the problem I'm having. > >Basically, I've gotten the whole map reset thing working out well, the >players respawn with the weapons they had when the round ended, etc. >The problem I'm having is that there are issues with the players themselves: > >- Players cannot sprint (the sound is played, but speed is not increased >and the HUD element is not there) >- Players cannot +/-use. No deny sound is made, but no interaction happens. >- When firing, the draw animation is played. Decals are created on >walls, etc, but it appears no damage is done (i.e. to NPCs) >- Ironsights, which works in the first round, does not. > >I can't figure out what the problem is, and I know all of the entities >are in the map. I've run report_entities before and after map >restarting, and everything is there after the round restarts. > >Does anyone here know what the problem could possibly be? I've spent a >few hours trying to figure this out and I can't figure out what it could be. > >Thanks, > -- Andrew > Lead Coder, No More Room in Hell > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > = = = = = = = = = = = = = = = = = = = = Best regards. Gus [EMAIL PROTECTED] 2006-02-18 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

