-- [ Picked text/plain from multipart/alternative ] It's nothing to do with the model, the blank SDK does it(that's what you are using isn't it?). When I was stuffing about with that SDK, I ported some old HL1 models from my first mod to it, the shotgun had the wierd animation skipping problem still. Maybe something in the blank SDK doesn't like having animations play too fast?
-- Draco -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders