3dskybox

Thats your best mate - many levels, can use these to
make it seem seamless or massive - take a look at
missing infomation (love-tub.com) it shows some
wonderful 3d sky box's in the e3 levels

--- Kamran <[EMAIL PROTECTED]> wrote:

> Do any of you think a Source mod could support
> tiling maps? I've tested
> two square maps where a trigger spans the entire
> length, and loads the
> second map and it works fine (meaning, I walk to the
> far left, and on
> the new map I'm in the same spot).
>
> My real dilemma is how to make it seem seamless
> (i.e. the user doesn't
> know where the end of a map is because he can see
> everything in all
> directions). Would anyone know of ways to do this?
> Would it even be
> possible in a mod?
> --
> Kamran A
> Get Firefox! Safer, Faster, Better.
>
<http://www.spreadfirefox.com/?q=affiliates&id=0&t=85>
> Down with Internet Explorer! Say "NO!" to Spyware!
> Use Firefox
>
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>


--------
My Website http://www.ammahls.com
   Lead Programer NightFall http://www.nightfallmod.net
      Developer of CST and ZHLT 3.0 http://www.zhlt.info
         Team Lead - Prime - Website TBA...

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