3dskybox Thats your best mate - many levels, can use these to make it seem seamless or massive - take a look at missing infomation (love-tub.com) it shows some wonderful 3d sky box's in the e3 levels
--- Kamran <[EMAIL PROTECTED]> wrote: > Do any of you think a Source mod could support > tiling maps? I've tested > two square maps where a trigger spans the entire > length, and loads the > second map and it works fine (meaning, I walk to the > far left, and on > the new map I'm in the same spot). > > My real dilemma is how to make it seem seamless > (i.e. the user doesn't > know where the end of a map is because he can see > everything in all > directions). Would anyone know of ways to do this? > Would it even be > possible in a mod? > -- > Kamran A > Get Firefox! Safer, Faster, Better. > <http://www.spreadfirefox.com/?q=affiliates&id=0&t=85> > Down with Internet Explorer! Say "NO!" to Spyware! > Use Firefox > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- My Website http://www.ammahls.com Lead Programer NightFall http://www.nightfallmod.net Developer of CST and ZHLT 3.0 http://www.zhlt.info Team Lead - Prime - Website TBA... __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

