You want spectator bots?
At 2006/03/14 07:58 PM, Benjamin Davison wrote:
>--
>[ Picked text/plain from multipart/alternative ]
>Hi guys :D
>
>Currently I'm wrestling with bots >=) And I have them working nicely, but
>when they first get put in the game I don't want them to "spawn" physically
>into the game. Just be in the player list ready to be called into action.
>
>I have obviouslly supressed all Spawn(); calls in the bot file itself, but
>I'm wondering where else one might have to go hunting. I thought that this
>would be the only other place that would need checking.
>
>void FinishClientPutInServer( CHL2MP_Player *pPlayer )
>{
> if (!pPlayer->IsBot())
> {
> pPlayer->InitialSpawn();
> pPlayer->Spawn();
> }
>}
>
>--
>- Benjamin Davison
>--
>
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